Showing posts with label IDEO. Show all posts
Showing posts with label IDEO. Show all posts

Wednesday, October 31, 2018

IDEO's Response to Criticism of Design Thinking

Source: Medium
Fast Company's Katherine Schwab interviewed IDEO's Michael Hendrix this week for an article titled, "IDEO Breaks Its Silence on Design Thinking Critics." Schwab writes, "Over the last year, Ideo’s philosophy of “design thinking“–a codified, six-step process to solve problems creatively–has come under fire. It’s been called bullshit, the opposite of inclusive design, and a failed experiment."   I am a proponent of design thinking, but I understand the criticism.  Many people and organizations have adopted the language of design thinking, or sought to embrace the approach, without effecting real change.  They have talked the talk about innovation, without walking the walk.  Organizations have spent a great deal of money on innovation programs with little real impact. 

Schwab explains, "Part of the problem is that many people use the design thinking methodology in superficial ways. Hendrix calls it the “theater of innovation.” Companies know they need to be more creative and innovative, and because they’re looking for fast ways to achieve those goals, they cut corners."   Like Hendrix, I've observed many large organizations fail when trying to embrace or adopt design thinking.  I've seen plenty of theater.  He goes on to argue that the culture at many firms lacks the key elements required to truly succeed with a design thinking approach to innovation.  Hendrix notes that many organizations do not have a climate of psychological safety, where people trust that they can speak up and offer ideas without being rebuked or marginalized.  Moreover, he notes that many companies have not embraced a culture of play - a necessary precondition, in his view, for succeeding at design thinking. 

In my forthcoming book, I offer one other explanation for why design thinking fails in many organizations.  In my mind, the creative process is a fundamentally non-linear process.  It moves in fits and starts on many occasions, and it involves a great deal of iteration.  You find yourself moving off in unexpected directions at times, and reversing course when roadblocks or failed experiments occur.   Many companies have tried to implement IDEO's design thinking methodology, but they have perceived the stages of that process as sequential in nature.  They have applied a linear mindset to an essentially non-linear process.  They think that ideation always follows empathy-based research, and that prototyping always follows ideation.  Organizations are used to analyzing, planning, and then executing.  The creative process simply does not unfold in that linear fashion.  

Tuesday, June 21, 2016

Brainstorming at Google

Fast Company has published an article this week titled, "How to Brainstorm Like a Googler."  The author is Veronique Lafargue, global head of content strategy at Google Apps for Work.  In many ways, the title ought to be, "How Google Employs IDEO's Design Thinking Process."   The article highlights the three broad phases of design thinking:  understanding and empathizing with the users, brainstorming, and prototyping.   The video below shows you a bit more about how this process works at Google.

The article has a couple of helpful tips and reminders for those engaged in brainstorming in their own organizations.  First, Google practices 10X thinking when they brainstorm.

"The notion of "10x thinking" is pretty familiar in the business world by now, and it's at the heart of how we innovate at Google. It's about trying to improve something by 10 times rather than by 10%. One example is Project Loon, our initiative for providing internet access to everyone: An incremental solution would be to just install more fibers, whereas a "10x" idea is Project Loon—a network of balloons traveling on the edge of space, designed to connect people in rural and remote areas and help fill the hardest-to-reach gaps in coverage."

Second, Google encourages people to try to state their ideas as concisely and crisply as possible.   Google talks about writing headlines.

"Being able to describe an idea in less than six words helps you clarify it. Imagine your favorite media outlet or magazine covers your great idea: What would you want the headline to read?"

Third, don't wait to prototype.  Move quickly from brainstorming to prototyping.

Most brainstorming sessions end with an agreement to have another meeting later, to take those ideas and work them up further. It's a common mistake. You want to strike when the iron is hot—you don't want to walk away or agree to follow talk with more talk. Here at Google, we like to build a quick prototype pretty much right away.



Monday, October 21, 2013

Have You Written a Failure Resume?

IDEO's David and Tom Kelley have featured an interesting concept called the failure resume in their new book, Creative Confidence.  The idea comes from Stanford professor and creativity expert Tina Seelig.  The Kelley brothers describe one famous example of a failure resume - the "anti-portfolio" of the highly successful venture capital firm, Bessemer Venture Partners.   Here's an excerpt, reprinted by Fast Company:

Nonetheless, one of our favorite examples of a company owning their failures comes from financial services. Bessemer Venture Partners is a well-respected, 100-year-old venture capital firm that has gotten in on the ground floor of some stellar-growth companies. Their website predictably features their “Top Exits.” What’s refreshing and not so predictable is that one click away from these mega-successes is a catalog of miscues and failed foresight Bessemer calls their “Anti-Portfolio.” As Bessemer explains, their “long and storied history has afforded our firm an unparalleled number of opportunities to completely screw up.” One of their partners passed over a chance to invest in the Series A round of PayPal, which sold a few years later for $1.5 billion. The firm also passed--seven times--on the chance to invest in FedEx, currently worth over $30 billion.

Why would people want to keep a failure resume?   The Kelleys, as well as Professor Seelig, argue that we need to "own" our mistakes if we are to improve and move forward effectively.   Acknowledging mistakes is a crucial first step in the learning process.  Moreover, I would argue that being able to compare those failures the successes on our actual resume is a crucial way that we can identify the drivers of high vs. low performance.   The failure resume also humbles us a bit, and it reminds us of the role that good fortune played in some of our successes, and bad fortune in some of of our failures.  

Tuesday, October 15, 2013

Creative Confidence

Here's the trailer for the new book from IDEO's Tom and David Kelley... I look forward to reading it very much!




Tuesday, July 05, 2011

IDEO's Tom Kelley on Field Observation

Thank you to Stanford Professor Robert Sutton for recommending this terrific video clip (via Twitter).  For those interested in using field observation to drive the innovation, it is a must-see!